Behavior Tree (4. Task Nodes)
Task Nodes are a core component of the Behavior Tree system, used to define specific actions or operations that the AI performs. These nodes represent the "leaves" of the tree, as they execute concrete actions like moving to a location, playing an animation, or interacting with the environment. What Are Task Nodes in Behavior Trees?Purpose: Task Nodes perform actions or logic for the AI.Executio..
Unreal Engine
2025. 1. 13. 03:31